![]() ![]() sh file, run it with /bin/sh and follow the directions. ![]() sh files are self extracting gziped tar files. The release was packaged with CPack which is included as part of the release. Source distributions: PlatformĬmake-3.28.Ĭmake-3.28. To build the source distributions, unpack them with zip or tar and follow the instructions in README.rst at the top of the source tree. This prefix can be removed as long as the share, bin, man and doc directories are moved relative to each other. For example, the linux-x86_64 tar file is all under the directory cmake–linux-x86_64. They are prefixed by the version of CMake. The tar file distributions can be untared in any directory. The files are compressed tar files of the install tree. The files are gziped tar files of the install tree. ![]() ![]() See the release notes and mod compatibility list for more info.The release was packaged with CPack which is included as part of the release. Requires Stardew Valley 1.5.6 or later on Linux/macOS/Windows. 3.18.6 mainly fixes SpriteMaster compatibility in 3.18.5+ with a temporary workaround, adds asset propagation for some chatbox textures, and fixes issues with the item console commands.3.18.5 mainly overhauls compatibility rewriters to prepare for Stardew Valley 1.6 and simplify Android compatibility, improves startup times in some cases, fixes the SMAPI icon on Linux/macOS, and fixes various issues.3.18.4 mainly shows whether you're the host or a farmhand in the window titles in multiplayer, improves the test_input console command, improves support for automated installs, updates dependencies, and fixes bugs and errors.(Reminder for C# authors: make sure your mod code is ready for the upcoming SMAPI 4.0.0, which will release alongside Stardew Valley 1.6.) This update lets you customize mod load order and disable console input, improves performance when applying mod content edits, fixes multiplayer map edits, fixes the SMAPI icon on Linux/macOS, prepares for the upcoming Stardew Valley 1.6, and raises all deprecation messages to the final level. See the SMAPI 3.18 release highlights for the main changes in 3.18. ![]()
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